Habitat 3.0 (social agents)

https://aihabitat.org/habitat3/

Meta AI's Habitat 3.0 — extends Habitat 2.0 with avatar humans, social tasks (navigate-while-following, rearrangement-while-not-blocking), and human-robot collaboration evaluation. Foundational for embodied social-agent research; supports both learned and scripted human avatars; SOTA realistic 3D scanned scenes (HM3D, Replica).

Active · Verified 2026-10-28 · fresh as of 2026-10-28 · 29 cited facts, 0 with a third-party source · Suggest a correction

At a glance

Tier
T3
Latest release
not applicable — not OSS fix
GitHub
2.6k★ Python/C++ vendor fix
Funding
not applicable — not commercial fix
Freshness
2026-10-28 fix
Layer
agent-infra repo fix
Licensing
open-source repo fix

Memory taxonomy

storage
n/a
retrieval
n/a
persistence
n/a
update
read-only
unit
n/a
governance
n/a
conflict
n/a

When to use

Optimised for: not applicable - eval dataset, not a system

Anti-fit: not applicable - eval dataset, not a system

Pros & cons

Pros

Realistic 3D scanned environments; only major embodied-social-agent benchmark at scale; Meta AI active maintainer.

Cons

Scene licensing complex (CC-BY-NC); GPU-heavy to run; social-task benchmarks still maturing.

Claims & capabilities

ICLR 2024; first embodied social-agent benchmark at scale; supports human-avatars + robot agents in shared 3D scenes

Technical surface

API surface
not applicable — eval dataset, not a system
Backend storage
not applicable — eval dataset, not a system
Deployment
not applicable — run locally
Embedding model
not applicable — eval dataset, not a system
Multi-tenancy
not applicable — eval dataset, not a system
MCP
not applicable — benchmark / evaluation harness
A2A
not applicable — benchmark / evaluation harness
OpenTelemetry
not applicable — benchmark / evaluation harness

Similar systems

Other memory benchmarks & evaluation in the catalog, ranked by inbound references.

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  • GAIA T3

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  • LongBench T3

    Tsinghua THUDM. 21 datasets across 6 categories (single-doc QA, multi-doc QA, summarisation, few-shot ICL, synthetic, code completion) in English + Chinese. ~6.7K words English / 13.4K chars Chinese average. v2 at ACL 2025 with harder, longer instances.

  • LongMemEval T3

    5 core memory abilities — info extraction, multi-session reasoning, temporal reasoning, knowledge updates, abstention — via 500 curated questions in synthetic chat histories. Two scales: LongMemEval-S (115K tokens), LongMemEval-M (up to 1.5M).

  • RULER T3

    NVIDIA. Extends NIAH with multi-needle retrieval, multi-hop entity tracing, aggregation, QA — configurable for arbitrary length / difficulty. Evaluated 17 long-context models on 13 tasks.

  • InfiniteBench (∞Bench) T3

    Tsinghua / OpenBMB. First benchmark with average input >100K tokens. 12 tasks across English + Chinese: long novel QA, code debugging, math in long context, summarisation, retrieval. Realistic documents (novels, code) rather than synthetic filler.

Sources (28 cited facts, 0 third-party)

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