Latitude / Voyage
AI Dungeon's maker. Voyage (April 2026) launched as a creator platform for AI RPGs. World Engine (5 years in dev) is dedicated AI tracking characters, objects, backstories, relationships independently from the narrative AI; persistent world state evolves with player choices.
Active · Verified 2026-10-28 · fresh as of 2026-10-28 · 33 cited facts, 7 with a third-party source · Suggest a correction
At a glance
- Type
- World Engine — separate state-management AI vendor fix
- Tier
- T1
- Created
- 2019 (Latitude founded 2019 by Nick Walton and Alan Walton; Provo UT; AI Dungeon launched 2019) third-party fix
- Latest release
- not applicable — not OSS fix
- License
- not applicable — not OSS fix
- GitHub
- not applicable — no GitHub repo fix
- Pricing
- Free + paid vendor fix
- Funding
- $3.3M seed (NFX/Album VC/Griffin Gaming 2021) + Voyage backed by NFX/Google AI Futures Fund/Midjourney (2026 round) third-party fix
- Freshness
- 2026-10-28 fix
- Layer
- agent-infra repo fix
- Licensing
- commercial vendor fix
Memory taxonomy
- storage
- graph
- retrieval
- graph-traversal
- persistence
- long-term
- update
- agent-controlled
- unit
- episode
- governance
- opaque
- conflict
- none
When to use
Optimised for: character consistency + narrative continuity + low-latency
Anti-fit: not for non-character / non-narrative use cases
Pros & cons
Pros
Player-driven generative narrative product — memory is the gameplay; strong demonstration of long-running emergent state.
Cons
Consumer game product, not a memory infrastructure product; not directly applicable to other agent contexts.
Claims & capabilities
Voyage in open beta. AI Dungeon launched 2019 with millions of players.
Technical surface
- API surface
- searched not found
- Backend storage
- searched not found
- Deployment
- Managed-only
- Embedding model
- searched not found
- Multi-tenancy
- searched not found
- MCP
- no MCP support advertised — vertical product, no MCP server / client integration documented
- A2A
- no A2A protocol support advertised — vertical product, no A2A integration documented
- OpenTelemetry
- no OpenTelemetry integration advertised — vendor logs/observability not publicly documented
Alternatives to Latitude / Voyage → live options ranked by shared design, licence, hosting and MCP support
Similar systems
Other vertical / domain-specific ai memory in the catalog, ranked by inbound references.
- Inworld AI T1
Formerly an NPC character engine with named Long-Term Memory; now sells realtime voice models (TTS-2, STT-1, speech-to-speech) and OpenAI-compatible open-model inference. Character/NPC memory is no longer the headline product.
- NVIDIA ReMEmbR T3
Builds long-horizon memory by captioning video segments with VILA, storing captions with timestamps + 3D position coordinates in MilvusDB. At query time, LLM iterates retrieval across text, time, and position modalities. Deployed on Nova Carter robot (Jetson Orin).
- Abridge T1
Clinician-assist ambient documentation. Source mapping: every AI-generated summary element traced back to the source utterance. Audit-and-trust layer over episodic memory. Built on proprietary 1.5M+ medical-encounter dataset.
- ASAPP GenerativeAgent T1
Treats memory as first-class architecture. Captures the digital footprint of every interaction; retrieves preference and history at engagement time. Public example: airline knowing a frequent flyer wants aisle seats with her son — preference-aware, not just history-lookup.
- BenevolentAI T1
Taken private: merged into Osaka Holdings (renamed BenevolentAI S.A.) and delisted from Euronext Amsterdam 2025-03-13. Target identification / drug repurposing / mechanism tracing. 85+ data sources, petabyte-scale, rebuilt every few weeks. Wet-lab results re-enter the graph and shift downstream predictions — institutional experimental memory closing a feedback loop. As of Oct 2026 benevolent.com leads with Qor, powered by BenevolentAI, a life-science intelligence service for biopharma decision makers and consultancies. Qor (qor.one) is a continuously updated decision-intelligence service built on BenevolentAI's knowledge graph and reasoning methods: it tracks evidence on an asset or indication (competitive position, rival readouts, comparable deals), source-verifies each claim and flags when an earlier conclusion stops holding. It targets biotech teams and life-science consultancies.
- Causaly T1
Agentic AI platform for life sciences: orchestrated scientific agents over a curated biomedical knowledge graph (plus Bio Graph and Pipeline Graph), an evidence-retrieval system and an enterprise data fabric over literature, trials and patents.
Sources (32 cited facts, 7 third-party)
Each fact links to the page it came from; the badge says who published it (how to read sources).
- What it is World Engine — separate state-management AI vendor
- What it does & what's distinct AI Dungeon's maker. Voyage (April 2026) launched as a creator platform for AI RPGs. Worl… vendor
- Claims / benefits Voyage in open beta. AI Dungeon launched 2019 with millions of players. vendor
- Modalities text vendor
- Created 2019 (Latitude founded 2019 by Nick Walton and Alan Walton; Provo UT; AI Dungeon launche… third-party
- Funding $3.3M seed (NFX/Album VC/Griffin Gaming 2021) + Voyage backed by NFX/Google AI Futures F… third-party
- Customers / scale AI Dungeon 2M+ users; Voyage launched April 2026 third-party
- Pricing Free + paid vendor
- Deployment Managed-only vendor
- HQ US third-party
- Founders / pedigree Nick Walton (CEO/co-founder; BYU DL lab) and Alan Walton (co-founder) third-party
- Memory volume / scale no scale claim (millions of AI Dungeon players) vendor
- Schema evolution schema with migration vendor
- Namespace primitives per-tenant vendor
- Contradiction handling LLM resolves and overwrites vendor
- Validated verticals gaming (AAA + indie), interactive narrative, AI companions vendor
- Time to running <10min (SDK download / hosted API) vendor
- Anti-fit not for non-character / non-narrative use cases vendor
- Optimised for character consistency + narrative continuity + low-latency vendor
- Adjacent infrastructure requires game engine integration (Unity / Unreal); BYO LLM vendor
- Pros Player-driven generative narrative product — memory is the gameplay; strong demonstratio… vendor
- Cons Consumer game product, not a memory infrastructure product; not directly applicable to o… vendor
- Project & sources latitude.io vendor
- cost-input-usd-per-mtok 0 vendor
- cost-output-usd-per-mtok 0 vendor
- cost-tier free vendor
- cost-pricing-model free-tier vendor
- cost-last-verified 2026-06-29 vendor
- architecture-deployment-locus cloud third-party
- licensing-bucket commercial vendor
- positioning-platform-vs-product product third-party
- taxonomy-three-layer-rollup agent-infra repo