Figure AI vs NVIDIA GR00T / Isaac

Figure AI vs NVIDIA GR00T / Isaac: side-by-side comparison of two robotics foundation models & agent stacks systems — architecture, taxonomy, license, pricing, MCP/A2A support, and direct edges.

Figure AI · NVIDIA GR00T / Isaac

Compare any two systems →

Cost & capability

Figure AINVIDIA GR00T / Isaac
Capability bandentryentry
Capability composite3035
Cost tier—free
$/Mtok input—0
$/Mtok output—0

Where they differ (11)

Rows where both sides have data and the values disagree — the shortlist of dimensions that actually distinguish these two systems.

Figure AINVIDIA GR00T / Isaac
Capability composite3035
TypeHumanoid robot maker (Figure 01 / Figure 02 / Helix VLA model)Robotics foundation model + simulation stack (NVIDIA)
Created2022 (founded)2024-03 (GTC announcement)
Latest releaseHelix 2.5 (2026-09-17)GR00T N1.7 (2026-04-21) — Isaac-GR00T
Funding$675M Series B Feb-2024 ($2.6B val); Series C over $1B committed at $39B post-money, Sep-2025 (Parkway Venture Capital led)NVIDIA parent — public company, $3T+ mkt cap
Backend storageInternal Figure cloudCaller-managed (on-robot + cloud)
DeploymentDirect customer deployment (humanoid robot)On-robot (Jetson Thor) + simulation (Isaac Sim) + training cloud (Cosmos)
API surfaceNo public API; closed humanoid platformPython; Isaac Sim; HuggingFace weights
Multi-tenancyPer-customer fleetPer-developer / per-robot
Optimised forEnd-to-end humanoid VLA — full-body + dexterous hand controlFull-stack robotics FM: model + sim + compute, multi-partner
Anti-fitClosed humanoid platform — no developer API; alpha-customer-onlyRequires NVIDIA hardware (Jetson Thor / GPUs); Isaac Sim learning curve

At a glance

Figure AINVIDIA GR00T / Isaac
SectionRobotics foundation models & agent stacks Robotics foundation models & agent stacks
TierT1 T1
TypeHumanoid robot maker (Figure 01 / Figure 02 / Helix VLA model) Robotics foundation model + simulation stack (NVIDIA)
Created2022 (founded) 2024-03 (GTC announcement)
Latest releaseHelix 2.5 (2026-09-17) GR00T N1.7 (2026-04-21) — Isaac-GR00T
License— Apache-2.0 code; model weights NVIDIA Open Model License
GitHub— NVIDIA/Isaac-GR00T — ~8.3k stars, last commit 2026-10
Pricing— OSS weights free; Cosmos / Jetson hardware sold separately
Funding$675M Series B Feb-2024 ($2.6B val); Series C over $1B committed at $39B post-money, Sep-2025 (Parkway Venture Capital led) NVIDIA parent — public company, $3T+ mkt cap
Backend storageInternal Figure cloud Caller-managed (on-robot + cloud)
DeploymentDirect customer deployment (humanoid robot) On-robot (Jetson Thor) + simulation (Isaac Sim) + training cloud (Cosmos)
API surfaceNo public API; closed humanoid platform Python; Isaac Sim; HuggingFace weights
Multi-tenancyPer-customer fleet Per-developer / per-robot
Optimised forEnd-to-end humanoid VLA — full-body + dexterous hand control Full-stack robotics FM: model + sim + compute, multi-partner
Anti-fitClosed humanoid platform — no developer API; alpha-customer-only Requires NVIDIA hardware (Jetson Thor / GPUs); Isaac Sim learning curve

Pros & cons

Figure AI

Pros: Best-funded humanoid maker; Helix VLA is one of the highest-profile robotics-FM releases of 2025; BMW pilot.

Cons: Closed platform / weights; humanoid-only; production scale still small; valuation aggressive.

NVIDIA GR00T / Isaac

Pros: Full-stack robotics offering; major partner ecosystem; open-weights GR00T N1; NVIDIA distribution.

Cons: NVIDIA-hardware lock-in; Isaac Sim has steep learning curve; vendor sprawl across many SKUs.

Rows last verified 2026-10-29 / 2026-10-29. Data is CC-BY-4.0 — see how to read this.